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Vidya games!!

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FireTrooper113
Kurosaka "Ery" Erika
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Post by boomer_gonz Fri 17 Feb 2012 - 21:14

If anybody is wondering why I haven't been on lately; two words...

TWISTED METAL!!!!!





Sadly it's still only in pre-Alpha stage, so much of it is still placeholder effects and the like. Anyway, they released details for Rarity's VA and theme in Fighting is Magic today... I assume she's going to be the regulation "Kung Fu" chick, always nice to know they're still making progress.

That looks like a cute, fun game!

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Post by maverick375 Mon 5 Mar 2012 - 7:11

Finally, a release date and official trailer for the fan-made Wing Commander Saga: The Darkest Dawn.
Release is 3/22/12, and it'll be entirely free.
https://www.youtube.com/watch?v=7N1w9Xw0j0I&context=C3a16019ADOEgsToPDskKFGuDCuBu06LTqghwVukKj

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Post by Alfisti Mon 5 Mar 2012 - 7:43

Freespace 2 engine?

There was a rather awesome Battlestar Galactica simulator made on that a bit back.

I might just have to give that a stab. It's been awhile since I picked up any game, but simulators have always been my favorites... ever since the original X-wing.
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Post by maverick375 Mon 5 Mar 2012 - 17:35

I might just have to give that a stab. It's been awhile since I picked
up any game, but simulators have always been my favorites... ever since
the original X-wing.

The original demo had a larger basis in Freespace. When you used the autopilot, it would use time-compression to get you to the next waypoint rather than the "fly-by cutscene" that Wing Commander traditionally used. From what I've seen of the newer demo, they went to the "fly-by" and did some work on the interface as well to streamline it. Most of the real work on this project has been completed in the past two years. My understanding is that they've had the script largely completed for almost five. It's a fan project, and from what I've seen, the love for the original is in every byte. Given how so many people have been jonesing for a new Wing Commander fix, they'd rake in the cash if they could get the rights to it.
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Post by Godot Mon 5 Mar 2012 - 18:54

This thread is incredibly long and difficult to navigate, especially if you're looking for talk of a specific game or platform. Is there any way we could make Video Games a subsection of gossip instead of a thread, with different platforms as the individual threads? The total posts for this thread is greater than the total posts for a lot of sub-forums already.
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Post by Kiskaloo Mon 5 Mar 2012 - 21:10

The trick is, we're a Gunslinger Girl forum, not a video game forum. Smile
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Post by Professor Voodoo Mon 5 Mar 2012 - 23:18

Godot wrote:This thread is incredibly long and difficult to navigate, especially if you're looking for talk of a specific game or platform. Is there any way we could make Video Games a subsection of gossip instead of a thread, with different platforms as the individual threads? The total posts for this thread is greater than the total posts for a lot of sub-forums already.
If you're looking for specific language (like the name of a video game) on any site try this on any search engine...

[your text, no brackets] site:https://gunslinger-girl.forumotion.com/

If it's a title of two or more words just use quotes.
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Post by ProjectZ Tue 6 Mar 2012 - 0:03

these are my favorite games from my favorit genres. 1=best- 5=very good

Shooters:
1.) COD MW2-Xbox 360
2.) Perfect Dark- N64 (I play the XBLA version for my lack of N64 expansion pack)
3.) Golden Eye- N64
4.) House of the Dead 3- arcade (I play the Wii version)
5.) Halo3-Xbox360

platformers:
1.) Super Mario World- SNES
2.) Super Mario Brothers 3- NES (my copy is on "Super Mario All Stars" on SNES)
3.) Spyro the Dragon- PS1
4.) Viewtiful Joe- GC
5.)Super Mario sunshine- GC

racers:
1.) Rush 2- N64
2.) Burnout Revenge-Xbox 360
3.) Forza motorsport 4- Xbox 360
4.)Crash Team Racing- PS1
5.) Ridge Racer 64-N64
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Post by Godot Sat 10 Mar 2012 - 5:29

Kiskaloo wrote:The trick is, we're a Gunslinger Girl forum, not a video game forum. Smile

That doesn't explain the Anime Characters Voting Game, Black Lagoon, and Strike Witches subforums though, does it? Wink

Professor Voodoo wrote:
Godot wrote:This thread is incredibly long
and difficult to navigate, especially if you're looking for talk of a
specific game or platform. Is there any way we could make Video Games a
subsection of gossip instead of a thread, with different platforms as
the individual threads? The total posts for this thread is greater than
the total posts for a lot of sub-forums already.
If you're
looking for specific language (like the name of a video game) on any site try this on any search engine...

[your text, no brackets] site:https://gunslinger-girl.forumotion.com/

If it's a title of two or more words just use quotes.

I'm familiar with this trick, but I'd just like to navigate the discussion with more ease without having to search for a specific title. For example, it would be nice to simply limit what I see to just DS games or filter out PC games.
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Post by Kiskaloo Sat 10 Mar 2012 - 11:30

Godot wrote:
Kiskaloo wrote:The trick is, we're a Gunslinger Girl forum, not a video game forum. Smile

That doesn't explain the Anime Characters Voting Game, Black Lagoon, and Strike Witches subforums though, does it? Wink

No, but then I didn't have any part in creating those and would have not been in favor of doing so if I had been asked.

My main issue is that at times this site has added so many forums and sub-forums that I think it's scared people away or confused them on where to post to the point they decided not to.

IMO, a number of these ancillary forums should be removed because they've become inactive to the point of being officially dead.
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Post by Kiskaloo Sat 17 Mar 2012 - 1:46

Praise Jesus. Diablo III releases on May 15.
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Post by Pax Sat 17 Mar 2012 - 2:07

Kiskaloo wrote:Praise Jesus. Diablo III releases on May 15.

You're... actually trusting a Blizzard release date? then again, I did do a little happy nerd dance when the Starcraft 2 release date got announced I guess, haha.
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Post by Awinnell Sat 17 Mar 2012 - 10:37

the end of Mass Effect 3 sucked !
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Post by Kiskaloo Sat 17 Mar 2012 - 12:10

Awinnell wrote:the end of Mass Effect 3 sucked !

The blogosphere says you are evidently not alone in that feeling.
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Post by Awinnell Sun 18 Mar 2012 - 15:45

Kiskaloo wrote:
Awinnell wrote:the end of Mass Effect 3 sucked !

The blogosphere says you are evidently not alone in that feeling.

it was an either or decision,both choices were awful and both had unfortunate consequences,and both ignored the path you had taken to get there over 3 seperate games ! Vidya games!! - Page 3 361650
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Post by boomer_gonz Mon 26 Mar 2012 - 13:32

I cannot for the life of me figure out why I am anticipating his game.



Whoa.
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Post by Triela Thu 3 May 2012 - 5:56

Prototype 2... I can't. I would like to know who thought that the ending was a good idea.

Spoiler:

He's like... in my top 5 favorite video game characters!!! ;___;

I HATE HATE HATE how evil they made him. That thing was NOT my Alex! >_____<

Prototype 2 never happened. Now I can't wait for summer vacation to start so I can play Prototype again. <3
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Post by Three Dog Sun 6 May 2012 - 8:22

Finished ME1, moving on to ME2. (I hat the second one)
Had a funny moment when I finished the roamnce subplote with (Sm)Ashley, she said "I like bold." My character was bald, she was makin' fun of me Razz.
Oh, yeah, my reason for posting in the first place, apparently there's going to be a Far Cry 3. the basic plot is that you are escaping from some islands. Which is such a change from escaping the tropical islands from the first three games, as opposed to Far Cry 2 which was set somewhere different (war-torn African country).
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Post by rusty-spring Thu 10 May 2012 - 11:28

Gearing up to play Diablo III, I can't wait. That said, I probably won't get my new computer until a week after release date. Damn you cruel world!
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Post by Kiskaloo Thu 10 May 2012 - 13:54

Yes, I too await Diablo III. Seems like it's taken forever...

...probably because it has. Razz
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Post by Awinnell Thu 10 May 2012 - 14:10

Kiskaloo wrote:Yes, I too await Diablo III. Seems like it's taken forever...

...probably because it has. Razz
but not as long as Duke Nukem or as bloody awful !
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Post by rusty-spring Thu 10 May 2012 - 19:19

Kiskaloo wrote:Seems like it's taken forever......probably because it has. Razz
I can't believe it's been about 12 years. That's 12 whole seasons of Top Gear. Razz
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Post by Three Dog Fri 18 May 2012 - 5:11

Well, I seen the third ME3 ending
Spoiler:
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Post by Alfisti Sun 10 Jun 2012 - 11:52

Oh yeah... Raiden
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Post by B00galyB00 Mon 25 Jun 2012 - 3:14

that raiden game is bloody hard! ive just got to the beach and then died. again!
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Post by Alfisti Mon 25 Jun 2012 - 4:21

B00galyB00 wrote:that raiden game is bloody hard! ive just got to the beach and then died. again!
That's because it was from the era where you weren't supposed to be able to finish it... you were supposed to keep feeding 20c pieces into the machine until you ran out and went to beg your parents for more.

And you only got three lives Razz
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Post by B00galyB00 Mon 25 Jun 2012 - 7:01

i`m totaly addicted to Raiden! the good thing is i don`t have to fill my puter withe 20c`s cheers
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Post by Alfisti Sun 15 Jul 2012 - 7:50

Ok, if someone did an Honorverse version of this I'd be all over that like a fat kid on a cupcake.

Artemis Spaceship Bridge Simulator
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Post by Schaschanist Sun 15 Jul 2012 - 11:10

Back... to the Mansion!

The best video game classic of all time. Just played took out and played it yesterday.
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Post by Officer_Charon Sun 15 Jul 2012 - 16:52

@Alfisti: I call dibs on tactical!

It seems like it could be an awesome concept, if done correctly... but if not handled correctly, it could be a horrible chore... probably best applied with a group of people who know each other well, and are committed to playing/practicing fairly often.
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Post by Alfisti Sun 15 Jul 2012 - 18:24

Officer_Charon wrote:@Alfisti: I call dibs on tactical!

It seems like it could be an awesome concept, if done correctly... but if not handled correctly, it could be a horrible chore... probably best applied with a group of people who know each other well, and are committed to playing/practicing fairly often.
Fine by me, I'll have the con.

I actually did think about it a bit more later, and agree: unless you had a "crew" willing to practice and drill on a regular basis, not to mention follow set plans, it could be an incredibly frustrating experience. Doubly so for a Harrington simulator where the tactical environment is, umm... somewhat more complex... than the more Star Trek style combat the simulator seems to be base on and less able to be "seat of the pantsed".

That said, the bridge makeup would probably be different as well. You could do away with the science officer and probably communications as well (because, lets be honest here... EVERYONE wants the tactical slot). I reckon you'd need a captain, astrogation, helm (possibly rolled into one if you were short people), engineering, a tactical officer and probably an ATO as well (and maybe even an EWO)... unless of course you feel like trying to manage attack birds and point defence all on your lonesome.
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Post by Kiskaloo Sun 15 Jul 2012 - 18:51

Alfisti wrote:Ok, if someone did an Honorverse version of this I'd be all over that like a fat kid on a cupcake.

Artemis Spaceship Bridge Simulator

The Denver chapters of a Star Trek club I am a member of did something like this at a con. They build a Federation and a Klingon bridge set and networked it all together so you could battle each other. Loads of fun.
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Post by maverick375 Sun 15 Jul 2012 - 19:27

I downloaded it and would be willing to give it a try with y'all. Don't have a headset, though, so I'd have to be the deaf/mute crewman who needs IM to do anything.
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Post by Officer_Charon Sun 15 Jul 2012 - 20:11

Hrm... Astro and Helm could/would be the same thing (Hope they've boned up on their maths! ), with the probability of having an EWO, and Commo would possibly still be needed, depending on circumstances (have to let those filthy pirates know that they're buggered! ).

But yeah, any sort of Saganami Island Bridge Simulator mod would have to be a SERIOUS alteration of the core programming, simply due to the greater amount of missiles being used, to say nothing of the impeller wedge-based warfare.

And yet.... and yet, I can ALMOST see how it could be done...
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Post by maverick375 Sun 15 Jul 2012 - 20:32

I fiddled with it a little using two cores for the server and my other two for a client. The lack of intuitive controls makes things difficult. It could really use some streamlining.

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Post by Kiskaloo Sun 15 Jul 2012 - 22:23

Officer_Charon wrote:Hrm... Astro and Helm could/would be the same thing (Hope they've boned up on their maths! ), with the probability of having an EWO, and Commo would possibly still be needed, depending on circumstances (have to let those filthy pirates know that they're buggered! ).

Pirates...

You set it up as the bridge of the Bentenmaru and I'm in.
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Post by Alfisti Mon 16 Jul 2012 - 5:39

maverick375 wrote:I fiddled with it a little using two cores for the server and my other two for a client. The lack of intuitive controls makes things difficult. It could really use some streamlining.

Yeah, the GUI definately looked like it could use some work. Had the taste of "by computer people, for computer people".


Officer_Charon wrote:Hrm... Astro and Helm could/would be the same thing (Hope they've boned
up on their maths! ), with the probability of having an EWO, and Commo
would possibly still be needed, depending on circumstances (have to let
those filthy pirates know that they're buggered! ).

But yeah, any
sort of Saganami Island Bridge Simulator mod would have to be a SERIOUS
alteration of the core programming, simply due to the greater amount of
missiles being used, to say nothing of the impeller wedge-based
warfare.
I think EVERYONE had better bone up on their maths to run an Honor sim. Maybe if you were short handed you could roll the Commo and Engineering slots up into one? Lets face it, generally one tends to be busy when the other isn't... at least for single ship engagements. An EWO would be pretty much essential if you wanted to run later-war battles, but to be honest I think it would be best handled initially during the early First Havenite War. To be frank, if you tried to run an engagement between podnaghts the whole system would probably just give in and crash.
Alfisti
Alfisti

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